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Musciano Contest Information


The legendary Walter "Walt" Musciano has been designing and flying control line aircraft since the beginning.   Best known for the numerous great designs he created for the Scientific model Company in the 50s and 60s, many veteran flyers first took to the air with one of Walt's great 1/2 A models.   Young modelers will find these designs easy to build and fly, while older modelers will re-live the excitement of their first flying experiences.  A number of clubs around the USA hold Walt Musciano contests to celebrate these great model aircraft designs, to enjoy the fun of an earlier era, and to honor the man behind it all.   This page provides information on past and upcoming events as well as information your club can use to hold a Musciano Contest.

WARNING: Participants have found these contests to be extremely addictive.   If you hold a Musciano Contest, be prepared to make it an annual event ! ! !

Much of what is presented here is the work of the Northern Virginia Control Line club which hosted the very first Musciano contest a decade ago.   A big thank you to this great group for creating this idea and bringing it to reality.

The rules outlined below are those used for the 2006 Michigan event and are slightly modified versions of the Virginia contest rules.   They should be viewed as the starting point for your club contest and can be changed to suit your needs.




LINKS

2007 Events   •  Club Links   •  Events   •   Acceptable Designs   •   Construction Requirements  
Entry Requirements/Restrictions  •   Engine Requirements/Restrictions   •   Eligible Engines
Fuel  •   Lines  •   Pull Test  •   Participation Requirements  •   Scoring  •   Event Descriptions
Sources for Kits and Plans  •   Individual Contacts



2007 Events

Michigan - 21 July 2007
      - hosted by the Kalamazoo Smoke Rings / Lansing Area Flying Aces / Radio Control Club of Detroit

California - 18 August 2007
      - hosted by the Alameda Aer-O-Nut's

Virginia - 15 September 2007
      - hosted by the Northern Virginia Flying Club


Check the club Web sites listed below for information


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Club Links

The clubs listed below have hosted Musciano contests.   Their Web sites contain information pertaining to their past and upcoming events.


Northern Virginia Flying Club

Alameda Aer-O-Nut's

Lansing Area Flying Aces

Kalamazoo Smoke Rings

Radio Control Club of Detroit


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Events

The traditional 1/2 A Musciano Contest consists of the four events listed below.   A new event, the 'Musciano Unlimited' is described at the end of this page.

Craftsmanship and Appearance
Proto Speed
Slow Rat Race
Stunt (Modified)

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Acceptable Designs

1) Must be 1/2A (.049) control line planes designed by Walt Musciano and kitted by Scientific (See list below).   Plane does not need to be built from an original Scientific kit.   Scratch-built and currently produced replica kits are acceptable.   Regardless of source, the plane must meet all of the requirements listed in these rules.

2) Either single or twin-engine models are permissible.

3) Only carved fuselage, solid wing planes are permissible.   No profiles.   No fuselages built up from sheeting and bulkheads.

4) Only planes with exposed controls.   No embedded or enclosed controls.



                                              Acceptable Design List

Aeronca Sedan
Air Champ
Aircoupe
* Army Racer
Atomic X
Beechcraft T-34
Beechcraft Bonanza
Beechcraft 17
Boeing F4b-4
Boeing P-26a
* British S.E. 5
Bullet
Cessna 170
Cessna 172
Cessna 180
Cessna 182 Tricycle
Cessna Bird Dog
* Combat Master
Curtis Hawk P6-E
Curtiss Helldiver
Cyclone
Douglas B-66 Jet Bomber
F-100 Super Sabre
F-51 Mustang
F7u Cutlass
F-82 Twin Mustang
F-94c Starfire
* Flight Master
* Fokker Triplane
* Ford Flivver
Gee Bee Sportster
* Golden Hawk
* Kellet Autogiro
Litttle Mustang
Little Ace
* Little Bipe
* Little Devil
* Little Mercury
Little Mustang
Little Sabre
* Little Stinker (Pitts Special)
Lucky Racer
Messerschmitt (109)
Monocoupe 90a
Mr. Mulligan
North American At-6 Texan
* P-26 Peashooter
P-40 Flying Tiger
P-47 Thunderbolt
Piper Comanche
Piper Cub (Ambulance/Rescue)
Piper Cub Cruiser
Piper Cub Seaplane/Scout
Piper Cub Special
Piper Cub Trainer
Piper Tri-Pacer
Red Devil
* Red Flash
Ryan Pt-16 Trainer
Snark Guided Missile
Spirit Of St. Louis
* Stinson Reliant
Stinson Voyager
* Stitts Playboy
Stuka Dive Bomber
* Stunt Master
Supersonic Missile
* Thunderbird
Waco Cabin
Yellow Bird
* Zig Zag

* Available as a Black Hawk Models kit


(Thanks to Jim Dodson and Currell Pattie for their help in building this list)

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Construction Requirements

In addition to the General specifications:

1) Planes are to be built per the plans except as permitted otherwise in these rules.

2) The size, outline, placement, and areas of the original design are to be maintained.   This includes the Wing, Stab, Elevator, Rudder, Fin, Fuselage Side and Top views, etc.   Cowls (or landing gear) if included on the plans, may be left off; but will be not be scored as high in the Appearance and Craftsmanship event as the same plane with a cowl (or landing gear) that is otherwise equal.   Cowls (and landing gear) may be made removable and left off in the flying events and doing so will not forfeit Appearance and Craftsmanship placement awarded if they were in place for Appearance and Craftsmanship judging.

3) The fuselage must be carved from a block, or constructed of glued and carved slabs — no sheet and bulkhead or stick and tissue substitutions.   Rounding and shaping of the fuselage must match original.

4) Wing must be of solid wood construction with original outlines maintained.   An airfoil is permissible at the builder's discretion.

5) Modern control systems, hinges, and adjustable leadouts are permitted.

6) Finish and markings are at the builder's discretion.   Colorful, elaborate, multi-color, finishes are encouraged.


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Entry Requirements/Restrictions

1) A maximum of 3 different models may be entered (one for each event - Rat Race, Speed, and Stunt).   Participants can practice with as many Planes as time allows, however once a plane is used for an attempt, an official, or in a heat, it is the entry for that event.   Backup entries (planes) are not permitted.   Repairs, if safe in the opinion of the Event Director, are permissible.

2) To qualify for the Craftsmanship/Appearance event, the plane must be entered and successfully flown in one of the “flying” events.   See ‘Participation Requirements’ for the definition of "Successfully flown".


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Engine Requirements/Restrictions

The limited engine rule is intended to maintain the nostalgic spirit of the event, keep the performance comparable to vintage powerplants, provide for current availability, and provide a level field for competition.

1) Engines must be .049’s or smaller.

2) Only engines from the ELIGIBLE ENGINES list are allowed.

3) Only stock parts (as delivered on the engine) are allowed except as otherwise permitted in the ELIGIBLE ENGINES list.

4) Simple fitting of the stock engine parts is permitted, but hop ups are not.   Hop up examples include (but are not limited to) boring out the venturi, thinning the spray bar, opening up the bypasses, stuffing the crankcase, and so on.

5) Only suction, non-pressurized fuel systems are allowed.

6) Engines may be freely substituted on the plane between attempts, heats, officials, finals, etc.


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Eligible Engines

Atwood: Wasp .049 and all the .049 Atwoods.   This includes the Original/Cadet and those Atwoods with colored heads, integral heads; and the Signature, Atwood Shriek, and Atwood Shriek Signature engines.   The Cadet (clear) or earlier Signature (colored) heads may be used on the Shriek, if desired, so as to use standard ¼ x 32 short glow plugs.

Fox: Fox Sport.049 (not the large case/intake F.A.I. model). Glow heads are unrestricted.

Cox: Pee Wee .020, Space Bug Jr., Babe Bee, Golden Bee, Black Widow, and product engines sometimes called the Cox 290.   Engines may be 2005 or earlier manufacture. Excluded are the Space Bug, Thermal Hopper, Space Hopper, RR1, TD, Venom, Killer Bee, and Texaco. Parts that fit may be freely interchanged, if desired, between the permitted Cox Engines.   Not permitted are any engines, stock or otherwise, that have Killer Bee backplates, or that have TD, Texaco, Killer Bee, or Venom piston sleeve combinations, or other parts from anything other than the permitted engines.   Glow heads are unrestricted.

Holland: Wasp .049 only, not the Hornet.

K&B: K&B Infant, Torpedo .035, Torpedo .049, and SkyFury .049.

McCoy: Any McCoy .049, either Glow or Diesel. Also includes the plastic case Testors/McCoy engines.

OK Cub: Any OK Cub .049 (or smaller), either Glow or Diesel.

Spitfire: Baby Spitfire .045, Spitzy .045, and Royal Baby Spitfire .049.

Testors: Copy of Wen Mac Hotshot/AMF Thunderbolt.

Wen Mac: Any Wen Mac .049, including AMF copies.


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Fuel

Fuel will be supplied.   Formula used at the 2006 Michigan event consisted of 30% Nitromethane, 28% Castor Oil, and 42% Methanol.   (NOTE: Regardless of formulation, a standard fuel is encouraged to avoid making the event a 'chemistry contest')


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Lines

1) Two lines required.

2) Recommended size: Steel stranded cable, minimum diameter “.008” for single engine aircraft. Steel stranded cable, minimum diameter “.012” for multiple engine aircraft with total displacement exceeding .049 cubic inches.   Dacron lines are also acceptable. Line type is at the flyers discretion.   All lines must pass pull test.

3) Line Length: 35 ft. from bellcrank to handle, + 6”, - 0" tolerance.


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Pull Test

1) Pull test will be 5 lbs for aircraft of .049 or less total displacement.

2) Pull test will be 10 lbs for multiple engine models with a total displacement greater than .049.

3) The Pull test is required for every model entered in an event.

4) At the Event Directors discretion a pull test may be required after crash repairs before being allowed to continue.


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Participation Requirements

No participation points are awarded in the flying events without meeting the minimum participation requirements.   The minimum participation requirements for the flying events require the entrant to successfully fly at least one lap and additionally, in the opinion of the Event Director, at least tried to successfully fly the event.   The opinion of the Event Director (ED) is final and is not subject to appeal.


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SCORING

1) See Event Descriptions for information about specific events.

2) Placement points are awarded for each event (Stunt, Speed, Rat Race and Appearance) as follows:
                                             1st place - 10 points
                                             2nd place - 7 pts
                                             3rd place - 5 points

3) Participation points (3 points) are awarded to each participant who does not place 1st, 2nd, or 3rd in an event (Stunt, Speed, Rat Race and Appearance) but who meets the minimum participation requirements for that event.

4) Overall placement is the sum of the above points.

5) Kids (flyers under age 12) will participate in all events along with everyone else.   However, their scores will be tallied separately from adult participants and will be awarded separate 1st, 2nd, and 3rd place awards.


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Event Descriptions


CRAFTSMANSHIP & APPEARANCE   (1/2A)

1) Entries will be judged based on appearance and workmanship prior to the start of the flying events.

2) CRAFTSMANSHIP & APPEARANCE judging will be by the CD or his designee.

3) Each modeler will put his name on a tag/card with his entry.

4) Entry must be a completed plane, with engine, ready to fly.

5) Entry must be successfully flown in one of the flying events (Stunt, Speed, or Rat Race).   Failure to successfully fly in one of the flying events will result in forfeiture of CRAFTMANSHIP & APPEARANCE points and prizes which will then be awarded to the next best placing CRAFTMANSHIP & APPEARANCE entry.





PROTO SPEED   (1/2A)

1) Four attempts (total) will be allowed for two official flights.   Note: this is not the same as four attempts for each of two officials.   Be sure you understand the difference.

2) Score will be based on the best speed/lowest time of the two official flights.

3) The slower of the two official flights will be used as the first tiebreaker. The most laps completed in an attempt is the next tiebreaker.   A fly off will be used as the final tiebreaker.

4) The contestant has three minutes to enter the circle, start the engine, and launch.

5) Models may be hand launched or ROG from prepared surface at the competitor’s discretion.

6) Models will be timed from the first pass over the start line until completion of 12 laps (1/2) mile.

7) Maximum flying height is 20 ft.

8) Electric starters may be used.

9) AMA CL Speed and CL general attempt definitions apply except as listed here.   Failure to launch in 3 minutes is an attempt.   Failure to complete required laps is an attempt.   Failure to get or remain airborne after launch is an attempt regardless of how little distance traversed/flown and/or regardless of whether or not the 3 minutes is up.

10) Successful launching and completing the 12 laps constitutes an official flight.   Flying high may, at the discretion of the Event Director, constitute a no-score official.   Note: a no-score official is not as severe as disqualification. (Disqualification, as a minimum, throws you out of the event as commonly interpreted by AMA CDs, and a literal reading of the AMA rulebook requires throwing the entrant out of the contest.)

11) Deliberate crashing, in the opinion of the event director, to avoid an official flight, will constitute a no-score official.





SLOW RAT RACE   (1/2A)

1) Models will be flown in a series of heat races leading to a final race

2) Races will consist of two or three models.

3) Each contestant will fly two heat races.   The best (lowest) time from the two heat races will determine each contestant’s score.

4) The three entrants with the best heat scores will fly a final race.   If there are eight or more entrants, the four with the best heat scores will go into the finals.

5) Ties will be broken, if necessary to get into the finals, by using the other heat scores, else most laps completed for the other heat, else a flyoff heat.

6) Final standing will be determined by the time required to complete the main event final race, then laps completed if not everyone completes the finals.   Finals ties will be broken by best heat scores.   Best heat score ties will be resolved as described in item 5 above.

7) Races will begin with all engines stopped.   At the starting signal, engines will be started, and the models may be launched as soon as the models/pit crew/pilots are ready.

8) Timing will begin at the starting signal and continue until the model has completed the required number of laps, and pit stops, for the race being flown.

9) In the heat races, 30 laps (1.25 miles) and one pit stop is required.   In the final race, 60 laps (2.5 miles) and two pit stops are required.

10) Landings, or crashes, with the engine running will not be counted as a pit stop.

11) At each pit stop, the model will land, be refueled, the engine restarted, and the model launched to continue the race.

12) Models may be hand launched or ROG

13) If the required pit stops have not been accomplished before the required number of laps is completed, timing will continue until the model has completed one full lap following the last required pit stop.

14) Each contestant may act as either the pilot or as the pit crew who starts the engine and launches the plane.   Points scored will go to the individual who entered the plane in the event.

15) Specific requirements for conduct of pilot and pit crew will be discussed on the day of the race.   All requirements are as specified in the CL Racing Unified Rules in the AMA rulebook except as otherwise modified here.

16) A person who causes a line tangle/midair/crash of someone else’s plane is to forfeit the heat or final.   The CD or ED is to determine to the best of their ability the responsible person. The remaining persons in the heat or final get to refly the heat or final.   If it was a final, the next best person from the heats gets to advance to the final for the refly.  If it was a heat the CD or ED may replace the person who forfeited the heat and reschedule the heat.   A forfeited heat has no score, counts as a heat, and does not qualify for participation points.   The CD’s or ED’s opinion is final and is not subject to appeal.   (Per the AMA rules)

17) The ED may require any entrant to prove he is capable of flying in a multi flyer event before being permitted to do so.   The ED is expected to require such demonstrations to ensure the safety of all when he suspects such inability.   An ED should not allow persons who have demonstrated (either in a requested demonstration or in an actual heat) that they are incapable of flying in a multi person event to do so.   Such persons may still serve as the pit crew for their entry.   The ED’s opinion is final and is not subject to appeal.   (Per the AMA rules)

18) Fast fills, hot gloves, hot fingers, pressurized refueling systems, electric starters, and similar devices intended to decrease pit stop times are prohibited.   1/2A spring starters, mounted on the engine, are permitted.

19) Two timers/lap counters will be used for each plane flown in a race unless the CD determines there are only enough people available for one each.

20) Attempts, in the usual sense, do not apply to racing events.   Each contestant gets one chance to complete each heat or the finals.   If completed a time will be recorded, else a "DNF" and the number of laps will be recorded.   "DNF - 0 laps" is a possible score.

21) If an entry is not started and launched within 2 minutes after the race starts for the heats, and within 4 minutes after the race starts for the finals, a "DNF - 0 laps" is scored for that entry.





MODIFIED STUNT EVENT   (1/2A)

Scoring, attempts, conduct, rules, responsibilities, everything, will be exactly like AMA precision aerobatics except as is otherwise defined here.   As these planes are old designs, the maneuvers are somewhat like old time stunt.   There are also a couple of optional "tiebreaker" maneuvers.

1) One level lap will be flown between maneuvers.

2) There is no penalty for running out of fuel once.   Simply refuel and continue where you left off.   The CD may, at his discretion, allow running out of fuel twice or three times provided that time permits.   This decision will be made and announced prior to the start of the event.

3) Launch will be ROG from prepared takeoff area, or hand launched, at the competitor’s choice discretion.

4) Electric starters may be used.

5) Three attempts (total) will be allowed for two official flights.   Note: this is not the same as three attempts for each of two officials.   Be sure you understand the difference

6) Stunt scoring is by maneuver.   Higher is better.   Your score for each official flight is based on the sum of your points for each maneuver.   Your placing for the stunt event is based on your best offic1al flight.   The maneuvers and their point ranges are listed below:

Starting and launch within three minutes      0 or 5 points

Launch and level flight (2 laps)      10 - 40 points

Wingover (not reverse)      10 - 40 points

Climb and dive (Like old time stunt - steep climb, one lap high, dive back to level at same place climb was initiated)      10 - 40 points

Two inside loops      10 - 40 points

Approach and landing      10 - 40 points


Optional Maneuvers

If modeler wants to attempt to gain additional points, tell the judges before you fly and include these after the inside loops.

One outside loop      10 - 40 points

Two lazy 8’s      10 - 40 points





MUSCIANO UNLIMITED

EVENTS:  This event consists of two components - Appearance< and Flight

OBJECTIVE:  This new event is intended to encourage people to build and fly Walt’s designs not eligible for our regular Musciano-Scientific events.   NVCL would like to see as wide a representation of his designs as possible, many of which have no purpose in competition today.   To this end the rules are very simple.

GENERAL:  All events will be conducted in accordance with AMA regulations regarding control line models and the particular event being flown, except as is otherwise specified in these rules.

ELIGIBLE DESIGNS:  Any Musciano design.   If you can fly it on control lines, and it is one of Walt’s many designs, then it fits.   This means you could convert one of his FF or RC designs to fly CL.   Scaling up or down is allowed.

SCORING:  Competitors can accrue a maximum of 20 points.   Competitor with most points wins.

APPEARANCE:  Appearance points (maximum of 10) are based on workmanship, accuracy to plan (it is suggested that the entrant bring a copy of the plans), and general impression.

FLIGHT:  Flight points (maximum of 10) are based on how closely the competitor can follow the flight plan that he (she) provides the judge(s) prior to the flight, and the approval (applause) of those observing the flight.   The Flight plan can be as simple or complex as the competitor chooses; however, it must be relevant to the design (i.e., the Stunt Rocket flight plan better be the old time stunt pattern or equivalent; on the other hand, the Auto-Gyro would not be expected to include a horizontal eight or much else in the way of stunt maneuvers).   The intent is that this is to be the flying portion of the competition appropriate for the entrant’s design, not the stunt flying portion (unless, for that particular design, stunt flying is appropriate).

JUDGING:  The CD will be the appearance and flight judge, or he will appoint judges.   Flight judging is based on the entrants proposed flight pattern.   The point total of ten is split evenly amongst the proposed maneuvers of the flight pattern; i.e., in a pattern of five maneuvers, each maneuver is worth two points, in a pattern of ten maneuvers, each maneuver is worth one point.   Upon completion of each contestant’s flight, the judge assigns the possible number of maneuver points for the flight based on the number of maneuvers successfully completed (e.g., if the competitor only completes three maneuvers of a five maneuver pattern, the maximum obtainable flight points would be six.)   The judge then goes to the “peanut gallery” (being made up of other contestants and standers-by) and asks for applause indicative of the quality of the contestant’s flight.   The judge uses his carefully calibrated “Applause-O-Meter” right arm as a gauge to show the level of applause of the Peanut Gallery and the, therefore, actual amount of the maximum obtainable flight points for that contestant’s flight (e.g., in the case of a flyer only completing three maneuvers of five and thus having a maximum obtainable flight score of six: if the “Applause-O-Meter” arm only went up half way, the final flight score would be three points for that competitor.)

Please note that inappropriate calibration of the judges “Applause-O-Meter” arm may be shouted down by the Peanut Gallery and more appropriate scores assigned.   Also: there is no prohibition to the contestant’s pandering to the “Peanut Gallery.”

The judge then combines the flight score with the appearance score to obtain the total score for the competitor.


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Sources for Kits and Plans



Black Hawk Model Kits are available from the following sources:


Smith Brothers Hobby Centers
8914 Reseda Blvd
North Ridge, CA 91324
(818) 885-8636


Jackson Hobby Shop
RT. 526 W. County Lane Road
Bennetts Mills Plaza
Jackson, NJ 08527
(732) 364-3334


Hanson Hobby
830 Main Street
Box 150
Hanson, MA 02341
(781) 293-2804


Penn Valley Hobby Center
837 West Main Street
Lansdale, PA. 19446
(215) 855-1268


Sam's Stuff & Hobbies
HCR 6 Box 229-C
Gatewood, MO 63942
(573) 255-3514
sebramader@yahoo.com


Pauls Model Supply
508 Broadway
Fargo, ND 58102
(701) 237-5814
Toll Free: (888) 237-5814
www.paulsmodelsupply.com


Control Line Aviation Supply House
4820 Plum Hollow Drive
Lansing, MI 48917
(517) 323 - 8932
E-mail: cdrk3@comcast.net


BJM Enterprises
1423 Spring Hill Circle
Kernersville, NC 27284
(336)499-1192
Owner: Bill Mandakis
www.bjm-home.com/modelshop/brodakindex.html
E-mail: mandakis@bjm-home.com


Hobby Town
Control Line Headquarters
8484 Airline Hwy
Baton Rouge, LA. 70815
(225) 928-1534


T & A Hobby Lobby
3512 W. Victory Blvd.
Burbank, CA. 91505
(818) 842-5062


MOD-L-MANIA
3908 Atlantic Ave
Long Beach, CA 90805
(562) 290-0225


Virginia Hobbysport
5528 Port Royal Road
Springfield, VA 22151
(866) 359-8266
www.virginiahobbysport.com


Frank Carlisle
5930 Hereford
Detroit, MI 48224
(313)882-8349
aircarlisle@comcast.net


Black Hawk Models
300 East Arbor Street #64
Long Beach, CA 90805
(562) 728-5661
www.blackhawkmodels.com



Plans are available from the following sources:

Mr. Walter Musciano
133A Dellglen
Lodi, NJ 07644
(973) 340-9410
(The best place to acquire plans is from the designer himself. Walt will be pleased to hear from you. Plans will cost about $5 each)

Jim Dodson
(843) 521-1754
biscotti53@comcast.net
Jim has plans, and some accessories, such as aluminum cowls.


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Individual Contacts

The folks listed below have been involved in the planning and hosting of Musciano contests across this great nation.   They would enjoy hearing from you and helping you get started on your event.


Randy Bush   (rbush88@juno.com)   - Active member of the Alameda club and participant in the west coast event.

Stewart Crane   (cranest@hotmail.com)   - originated the idea for the Musciano commemorative events.   Can provide the history behind the fun.

Frank Dobrdney   (frank.dobrdney.ctr@navy.mil)   - CD of the 2005 and 2006 NVCL Musciano Scientific Commemorative (MSC)contests and probable CD of the 2007 MSC contest as well.   Exceptional model builder and aviator.

Jim Dodson   (biscotti53@comcast.net)   - Very knowledgeable about Walt Musciano's designs.   A good source for plans and repo cowls and canopies.

Leroy Hikes   (leroy.heikes@smiths-aerospace.com)   - CD for the 2006 Michigan event.   Very knowledgeable scale builder and pilot.

Hal Howard   (h3engines@outdrs.net)   - One of the men who created the original NVCL Musciano event.   Great source of information on 1/2 A engines.

Rich Kacmarsky   (cdrk3@comcast.net)   - Assistant CD for the 2006 Michigan event.   Black Hawk Models Webmaster and dealer.

Ron McNally   (rmcnally2@cox.net)   - Along with Hal Howard, created and updates the rules for the Musciano contest.   Has produced an event that has withstood the test of time.

Currell Pattie   (currellpattie@hotmail.com)   - Participant and winner in many Musciano events in Virginia and Michigan.   Very knowledgeable about Walt Musciano's designs.

Jim Persson   (james.persson@sbcglobal.net )   - The moving force behind the Alameda events.   Has served as CD for all the California contests.

Larry Rice   (larrythe redbaron@aol.com)   - CEO of Black hawk Models. Very knowledgeable about Walt Musciano's designs.  Produces current versions of many of Walt's designs.

Henry Werner   (henry@virginiahobbysport.com)   - Contributor and winning participant at the NVCL meets.   Proprietor of Virginia Hobbysports.

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This page will be updated as new information comes in.   Check back often.